In this position you will help us with the following responsibilities. The profile allows for specialization in one of more of the following three distinct areas:
1. Integration of IP subsystems to build complete GPU pipeline. Building capabilities to support automated construction of different model configurations and SKUs. Bring-up and delivery of targeted flavors of GPU verification models for simulation, emulation. Support GPU IP delivery across hardware (functional, performance, power), software, synthesis/layout and SoC teams.
2. Building testbench and associated verification components, scalable transactors for the GPU pipeline. Building industry protocol transactors for simulation/emulation. Developing UVM environments, global libraries to support the GPU IP/verification teams.
3. Building tools, flows and methodologies to support verification. Own. Maintain and build capabilities to manage continuous integration capabilities for Graphics IPs.
1. Thoughtful and perceptive analytical skills
2. A genuine curiosity for understanding the system.
3. Be dedicated and committed to creative problem solving and getting things done.
4. Work well in a team environment
5. Strong verbal and written communication skills
**Qualifications**:
Minimum requirements:
Master's degree Electrical Engineering, Computer Engineering, Computer Science or bachelor's degree in the above-mentioned specializations with 1+ years of work experience in the field.
Your experience should be in the following areas:
1. Knowledge in Logic Design, Architecture
2. Knowledge in logic verification
3. Knowledge of System Verilog
4. Experience work in UNIX and Windows OS environments
Advanced to Intermediate English level
Preferred Qualifications:
1. Experience with Industry tools for Simulation, Coverage, Debug etc.
2. Experience with Scripting (Python, Ruby, PERL).
3. Experience in using emulators/FPGA to do pre-silicon validation.
4. Working knowledge of SV assertions, coverage point coding.
5. Familiarity with the ASIC design flow and working knowledge of 3D Graphics
**Inside this Business Group**:
The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.
**Posting Statement**:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
**Benefits**:
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here.
**Working Model**:
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. **In certain circumstances the work model may change to accommodate business needs.**
JobType
Hybrid